Depth Estimation and Intermediate View Synthesis for Three-dimensional Video Generation 


Vol. 34,  No. 10, pp. 1070-1075, Oct.  2009


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  Abstract

In this paper, we propose new depth estimation and intermediate view synthesis algorithms for three-dimensional video generation. In order to improve temporal consistency of the depth map sequence, we add a temporal weighting function to the conventional matching function when we compute the matching cost for estimating the depth information. In addition, we propose a boundary noise removal method in the view synthesis operation. After finding boundary noise areas using the depth map, we replace them with corresponding texture information from the other reference image. Experimental results showed that the proposed algorithm improved temporal consistency of the depth sequence and reduced flickering artifacts in the virtual view. It also improved visual quality of the synthesized virtual views by removing the boundary noise.

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  Cite this article

[IEEE Style]

S. Lee, C. Lee, Y. Ho, "Depth Estimation and Intermediate View Synthesis for Three-dimensional Video Generation," The Journal of Korean Institute of Communications and Information Sciences, vol. 34, no. 10, pp. 1070-1075, 2009. DOI: .

[ACM Style]

Sang-Beom Lee, Cheon Lee, and Yo-Sung Ho. 2009. Depth Estimation and Intermediate View Synthesis for Three-dimensional Video Generation. The Journal of Korean Institute of Communications and Information Sciences, 34, 10, (2009), 1070-1075. DOI: .

[KICS Style]

Sang-Beom Lee, Cheon Lee, Yo-Sung Ho, "Depth Estimation and Intermediate View Synthesis for Three-dimensional Video Generation," The Journal of Korean Institute of Communications and Information Sciences, vol. 34, no. 10, pp. 1070-1075, 10. 2009.