Development of Multi-View Simulator for Mobile Display based on Augmented Reality for Providing an Optimum Viewing Zone 


Vol. 38,  No. 10, pp. 896-902, Oct.  2013


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  Abstract

Crosstalk has been regarded as one of inherent problems in a factor disturbing optimal viewing experiences. For this reason, display developers address the crosstalk issues. However, due to various display characteristics and viewing environments it is hard to estimate the crosstalk generated in real space. This paper proposes an interactive multi-view display simulator based on augmented reality for developing mobile autostereoscopic displays. This display simulator can be used for the developers to estimate the crosstalk and find optimal viewing zone intuitively. Typical parameters for mobile phone use are applied for the estimation. The proposed simulator provides visualized crosstalk in real space for them to determine better viewing zone interactively. The proposed system is expected to help establish ergonomic guidelines for mobile multi-view autostereoscopic display developers, designers, and viewers.

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  Cite this article

[IEEE Style]

D. Lee, K. Lee, M. Park, "Development of Multi-View Simulator for Mobile Display based on Augmented Reality for Providing an Optimum Viewing Zone," The Journal of Korean Institute of Communications and Information Sciences, vol. 38, no. 10, pp. 896-902, 2013. DOI: .

[ACM Style]

Dong-Su Lee, Kwang-Hoon Lee, and Min-Chul Park. 2013. Development of Multi-View Simulator for Mobile Display based on Augmented Reality for Providing an Optimum Viewing Zone. The Journal of Korean Institute of Communications and Information Sciences, 38, 10, (2013), 896-902. DOI: .

[KICS Style]

Dong-Su Lee, Kwang-Hoon Lee, Min-Chul Park, "Development of Multi-View Simulator for Mobile Display based on Augmented Reality for Providing an Optimum Viewing Zone," The Journal of Korean Institute of Communications and Information Sciences, vol. 38, no. 10, pp. 896-902, 10. 2013.